It’s time to learn something new again! For the ball scene I wanted to make the player play with the cat to entertain him a little bit and raise up his spirits. And I had a thought that Pong-like mechanics would fit quite well here. I have spent the whole day following a tutorial, but managed to recreate it successfully. It even has simple AI , which I never thought I’d be capable to implement. But it works and works smoothly. I only have to create additional asset to make the AI paddle look like a cat.
The rest of the scene is also good to go

And I created some more animation for the cut-scene right after this part of the game. Pretty much like it. I never thought I’ll need animation courses I took quite some years ago by this point. But having to work so much with it for this project I can feel the improvement already.
One more mini game to build and I can finally compile all the parts into one game. The ending is near and I’m happy about that, because the work is becoming exhausing. But I want my holidays, so going on.